Avatar VR includes all the features present in smart glove with some very unique capabilities that makes it the most powerful solution ever for natural interaction in Virtual Reality.
- Motion Capture
- High compatibility
- High accuracy
- Force Feedback
- Ergonomic design
Our full upper-body tracking technology is based on a motion sensors minimal setup that can track the movements of your chest, arms and hands with pinpoint accuracy.
Freely turn around, walk, run, sprint,
strafe and walk, backwards, crouch or
even get down to take cover or pick items up.
One 9-axis IMU is included in the mainboard in order to accurately gather Rotation, Acceleration and Compass data which is then fused with an additional VR tracking system for optimal tracking and latency.
Full Finger Tracking
We achieved Full Finger Tracking by using 6x 9-AXIS IMUs. We consider IMU tech the best solution available, as opposed to the simpler flex/bending sensor which only allows one degree of freedom.
Avatar VR is not only haptics but also a Smart Controller! The glove has conductive zones that enables users to trigger specific actions within any chosen scenario.
We provide Near Zero Drift Experience (NZDE) to our users, which means you can repeat the same gestures and freely experiment with the virtual environment without any significant error accumulation.
Ultra-Low Latency thanks to the high end microprocessor (Cortex M4). We are able to offer up to 1 ms sampling rate (1KHz).
Full Occlusion Survivor
Avatar VR doesn’t rely on optical tracking technology but on IMU, opening the door to cases of use that were technically impossible up to now.
Vive, Oculus, Pimax, PSVR and all other major VR headsets
Touch feedback glove & wrist strap
|Detail Infomation||Avatar VR|
|Supported Games||All VR games with free locomotion|
|Supported Headsets||Vive, Oculus, Pimax, PSVR and all other major VR headsets|